Meicoomon + Weight System + More








News:
- +34 new digimon including Meicoomon line and Beelstarmon;
- Weight System implemented + Burpmon mechanic;
- +2 New facilities added;
- +12 New recruitable digimon;
- Added special condition evolutions, death evolution, dark evolution, other..
- More customization options;
- Digidex upgraded;
Changes:
- Reborn system reworked, inheritance of trained stats buffed to 5%;
- Fighting/Training with poop on screen does not count as a care mistake anymore, but will increase the chances of getting hurt;
- Your digimon will poop even if you're out of the app, the frequency of poop depends on the digimon stage, after a full house of poop and more time without cleaning your digimon might get sick and get care mistakes;
- If you leave your digimon alone for 2 days or so it may die, the higher the stage level of your digimon more he'll be able to handle himself alone; (Using the freezer prevents this, as well as all other time-sensitive occasions.)
- If sickness is not treated in one hour your digimon will die;
- Digimon will be able to evolve by age: Rookie 4a, Champion 8a, ultimate 12a;
- Scolding after training or battle will now decrease discipline instead of raising;
- Baby I will evolve after 2 minutes, Baby II will evolve after 5 minutes;
- Baby stage: reduced the trainboost gain, increased stamina recovery;
- Digimon will become hungry at one third instead of half max hunger;
- Added death evolution to Bakemon, SkullGreymon, Devitamamon, Hououmon and Anubimon;
- Trophies reset on evolution;
- Healing items cannot be used in tournaments;
- Added mode change to Megidramon = ChaosDukemon;
- Adapted speed training;
- Added Portuguese and Spanish entries to the digidex;
- Freezer price increased;
- 10 dark evolutions added;
- Removed evolution requirementes from the chart of a new digimon;
- Old Tailmon digitama split into 2 different digitamas;
- After a training section the player will be able to select another training mode if the digimon have stamina left, if not it will go to the main screen;
Reborn System explained:
If the digimon dies, the generation will not increase and you will need to buy a new digimon. Unless that digimon lived a happy and well-treated life... In that case, it will probably leave a digitama with some of its characteristics. If you choose to keep and raise this traited egg, the generation will increase, the digimon will inherit 5% of the trained stats, but the digitama will be the same one your old digimon was born from, unless... you find a way to change the digitama's data.
Weight System explained:
Each digimon has a weight capacity, keeping your digimon's weight healthy is also part of the tamer's job. If a digimon exceeds its capacity too much it can become a gluttonous freak. It's possible to evolve back to the previous form if the digimon recover a healthy weight, but this may not be an easy job.
Dark Evolution explained:
Take good care of your digimon, some may undergo a dark evolution if you mistreat them repeatedly.
New Digimon:
- Burpmon;
- Drimogemon;
- Tuskmon;
- Sparrowmon; (@StonedOcean420 and @Dragonrod)
- Z'D Garurumon;
- Gaossmon; (@Shiver)
- Greymon (2010); (@Dragonrod)
- Greymon O; (@Dragonrod)
- Greymon Ash; (@Dragonrod)
- Pafumon; (@Sandmeister)
- Kyaromon; (@Sandmeister)
- Kudamon;
- Soundbirdmon; (@Dragonrod)
- Duskmon;
- Dogmon;
- Tyilinmon;
- Kyukimon;
- Mephismon;
- Phelesmon;
- Mitamamon;
- VenomVamdemon;
- PicoDevimon;
- Witchmon; (@Dragonrod)
- Mikemon;
- Meicoomon; (OG sprite by @Dragonrod, edit and animations by @Jovvilo)
- Bastemon;
- LadyDevimon; (@Dragonrod)
- Meicrackmon; (@Jovvilo)
- Rasielmon; (@Jovvilo)
- Beelstarmon; (@Dragonrod)
- Beelstarmon X; (@Dragonrod)
- Ofanimon Falldown Mode; (@Dragonrod)
- Lilithmon; (@Dragonrod)
- Revolmon; (OG sprite by @Dragonrod)
You can now check all +700 digimon that are on the game here: Digimon Compendium
New Sprites:
- Plotmon; (@Shiver)
- Gizamon; (@Shiver)
- Gazimon; (@Dragonrod)
- Omegamon; (AtomG2)
- Omegamon Zwart; (AtomG2)
- Poyomon; (@Sandmeister)
- Tokomon; (@Sandmeister)
- ShinMonzaemon; (@Dragonrod)
- Agumon; (@Dragonrod)
- AgumonBlack; (@Dragonrod)
- YukiAgumon; (@Dragonrod)
Bug Fixes + Other changes:
- Pill effect increased: more trainboost and more stamina gained, if you feed your digimon too much pills it may get sick;
- Random digitama fixed: Puttimon and Yukimibotamon, gammamon;
- No more discipline gain after battle, increased the discipline gained after each training section;
- Fixed Siesamon + Airdramon jogress;
- Nanimon evolution fixed;
- Changed a lot of UI designs;
- Edited game fonts to add special characters áéãõçñ;
- Baby Digimon can now access city facilities;
- Fixed Angewomon evolution priority;
- Revised every recruitment event and improved text box;
- Fixed Cthyllamon, Hellogarmon, Vorvomon, Dexdoruguremon, Hexeblaumon, Ofanimon names;
- Adjusted gallery digimon description;
- Optimization + adjustment on extra reactions;
- Added pre-load for a smooth digidex navigation;
- Updated some digimon eating and happy animations;
- Death X evolution fixed, 50% chances;
- Added numemon poop eating mechanic;
- Fixed aging, sleeping;
- Changed boss battle buttons, courtesy of @dragonrod;
- Buffed xp and discipline gains from the Bancho Training;
- Buffed chances of Good or Perfect training with the skip training button;
- HP happy animation bug fixed;
- Guilmon and Guilmon black not being able to evolve to agnimon fixed;
- Added text to weregarurumon npc;
- Bancho train exploit fixed;
- Added keyboard shortcuts for training minigames;
- Added artist cards to the digidex;
- Fixed level up on result screen;
- Fixed bathroom and some other Ui depth;
- Changed draw order and reorganized textures for optimization;
- Adjusted some art splash positions;
Files
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Digital Partner Digimon
A fan-made Digimon pet simulator, made with love
Status | In development |
Author | Aludeku |
Genre | Simulation |
Tags | digimon, Minimalist, Pixel Art, Point & Click, pokemon, Sprites, tamagotchi, Virtual Pet, vpet |
Languages | English, Spanish; Latin America, Portuguese (Brazil) |
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